Nice work…but, if I can give you an opinion, the battle damage on the legs are too regular and symmetrical…in the future try to make them much more random, earns the final result…
Nice work! I agree with @wikazuki the battle damages seem to be symetrical. You’ve done a pretty extensive battle damage, I think that’ll go well with also an extensive weathering. Especially on the white parts. But yeah good work man! 🙂
Nice work…but, if I can give you an opinion, the battle damage on the legs are too regular and symmetrical…in the future try to make them much more random, earns the final result…
regards!
Nice work! I agree with @wikazuki the battle damages seem to be symetrical. You’ve done a pretty extensive battle damage, I think that’ll go well with also an extensive weathering. Especially on the white parts. But yeah good work man! 🙂
the big kicker to damage is always consider the how and why. any damage applied should have answers to those too questions.
ie missing half a leg? was it blown off or cut off? answeing that determines how and where you apply damage